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Xbox button layout
In menus: ✚ / LS Navigate · A Choose · B Back
LT, View, Xbox, the right stick and stick clicks have no gameplay action.
Attack names depend on your fighter. Open the move guide for their specials.
Teok carries three grenades per life or round. Press primary heavy and secondary heavy together (default G+B, P2 K+M, gamepad Y+B), or tap Grenade on touch. The blast is delayed; shotgun reloads do not refill grenades.
Teok has unlimited spare shotgun ammunition. After four shots, a 1.5-second automatic reload refills all four shells. The reload bar keeps progressing while you move, guard, jump, fight, or get hit.
Teok fires his Desert Eagle with secondary heavy (default B for P1, M for P2, gamepad B). It holds seven rounds and reloads automatically in 1.5 seconds. One shot kills a regular arcade enemy; bosses and players take 240 damage. Each gun has its own ammunition and reload bar.
Arcade enemies, including bosses, cannot block Teok's Desert Eagle or shotgun blasts, including shotgun specials.
Controller menus: D-pad to navigate, A / Cross to choose, B / Circle to go back, Start to pause or resume.
Slide on the left pad to move, including diagonals. Jump and Guard sit beside the four attacks. Versus and Training also have Throw. Up jumps, Down crouches, and holding away blocks. Darky also has a Parry button.
In local touch versus, P1 uses the screen and the first standard controller controls P2. Against the CPU, that controller belongs to P1. Change touch controls in Settings.
Hold away from your opponent to block. Jonathan, Bernat and Dubi use jabs, crosses, hooks and uppercuts. Darky punches with irons. Teok uses stock strikes and a shotgun shot; JL uses bread nunchakus. Other friends use their own punches and kicks.
Darky's iron parry: press primary light and secondary light together using your configured controls. Time it just before a frontal melee hit. A miss leaves him open.
Connect a standard gamepad and press a button. D-pad or left stick to move. X / Y for primary attacks, A / B for secondary attacks (Xbox labels). With touch controls off, the first pad controls P1 and the second controls P2. Local touch versus gives the first pad to P2; CPU versus keeps it on P1.
RB / R1 jumps, LB / L1 guards, and RT / R2 throws or escapes. Down + primary heavy is your anti-air. Guard protects the side you face; turn with the direction pad after a crossover. Throws beat guard at close range. Press Throw as you are grabbed to escape.
Best of three rounds · 99 seconds · Crouching kicks hit low · Jumping attacks hit highEsc: pause · F2: debug HUD · F3: hitboxes
Solo arcade. Three lives. Clear each encounter to move down the street. Boxers use hooks / uppercuts on the secondary buttons. Teok uses stock strike / shot on the primary buttons. Darky parries frontal melee by pressing primary light and secondary light together.
Defeated enemies sometimes drop food. Walk over it to recover health before it disappears.
Jump with any attack. Specials and Teok's grenades also work in the air.
Keep kills within five combat seconds. Chains carry between rounds and end when anyone loses a life.
Bosses learn repeated attacks. A cracked shield warns of a guard-breaking strike: move aside or interrupt the windup. A marked ground zone cannot be guarded: jump over it or move your feet outside the outline. Punish the boss after the attack misses.
A small arrow by your feet shows when a nearby enemy is on another street depth. Move up or down to line up.
Face the attacker to guard. Attacks connect when your feet line up on the street.Esc / Start: pause · F2: debug · F3: hitboxes
Settings are saved on this device. Audio starts after your first interaction in the arena.
Use the same keys in Arcade, Training, and Local Versus. Choose a control, then press its new key.
Up jumps, Down crouches, and holding away blocks in Versus and Training. Jump and Guard shortcuts also work in Arcade. Throw / escape is for Versus and Training.
Escape pauses, F2 shows diagnostics, and F3 shows hitboxes. These shortcuts stay fixed.
That key is already assigned. Swap the keys for these two controls?
Add Friend Fighters to your Home Screen, then launch its icon to play without Safari's address bar and toolbar.
The Home Screen app opens the main menu. Your current Safari fight does not transfer.
0 / 12 Achievements unlocked
Saved on this device. No account needed.
Defeat your first enemy.
Defeat 100 enemies across your runs.
Land a normal attack while jumping.
Land a special started during a jump.
Defeat two enemies in one rapid-kill chain.
Defeat three enemies in one rapid-kill chain.
Defeat four enemies in one rapid-kill chain.
Defeat five enemies in one rapid-kill chain.
Deliver the finishing blow to a boss.
Clear a stage in solo Arcade or co-op.
Participate in a whole encounter and clear it without taking damage.
Complete Raval through Ceuta in one continuous run.